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Loom Documentation
How to install Loom, connect Blender to your engine, and bake the live preview into real assets. Loom is in preview, so these pages will grow toward the 1.0 release.
Where to start
New to Loom
- 1. Overview
- 2. Architecture
Unity artist
- 1. Overview
- 2. Unity Quick Start
Unreal artist
- 1. Overview
- 2. Unreal Quick Start
Under the hood
- 1. Architecture
- 2. Why It's Fast
- 3. Status & Roadmap
Browse by section
Getting Started
What Loom does and the fastest path from install to a synced scene in each engine.
Concepts
How the live link is designed and why it stays fast and faithful.